This is the rough version of our film after editing. This is what we presented to the class in order to receive feedback from them to determine the quality of it.
Decided Suitable Location
These are the locations that we decided were suitable. This house has clear, easy access and two sides to the house. It also has a conservatory and old windows for the killer to look through and provide good ideas for shots. Inside, there are plenty of areas to sit down with a lot of space to film. The house is also very very old, playing on the convention of an old house equals trouble, evil or general bad things;
Unsuitable Locations
Below are a series of locations that we as a group went around and researched. These in particular were deemed as unsuitable, for reasons such as lack of access to the side of the house or the fact that they were flats or bungalows. Many of these are also inaccessible to us;
The Animatic
This is out final, complete animatic by all of us showing roughly how our film is going to go. This was done on sound track Pro using our storyboard, script and reference to the treatment;
Costume Design (The Killer)
The killer will have to look evil, dark and clearly segregated from the people portrayed as 'good' in the film. First, he will be dressed all in black, with a hood, with face paint or a mask like that out of scream. Below are some possible examples for this convention;

Costume Design (Cast Majority)
In our film, the people having the party in the house will be roughly 18 years of age, so will need to look like typical teenagers, meeting the standard convention as they are going to dress their age. Below is an example of how they should look;


The Script
This is the complete script, written by me and Matt. It contains the characters names and what they are going to be saying, along with sound effects and explanation of what will be happening in the scene itself;


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